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Cappy Mario Odyssey

 Inspired by "Super Mario Odyssey," I crafted Cappy, capturing his unique charm. With a keen eye for detail, I elevate designs, adding a touch for fans. I take pride in transforming my love for gaming into captivating 3D art.

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Programs:

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๐Ÿงฉ Polygon Count: Faces: 2,316, Tris: 4632 
   • Render Version (Subdivided): Faces: 8,016, Tris: 16,042 
   • Game-Ready Version (Base Mesh): ~4,632 tris  
๐ŸŽฎ Game-Ready: Yes  
๐Ÿงต Topology: Clean quads, subdivision-friendly  

๐Ÿ“ฆ UV Unwrapped: Yes  
๐Ÿ–ผ๏ธ Texture Maps: Base Color, Normal, Roughness, Displacement  (4096x4096)  โ€‹

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  • The topology is optimized for deformation and smooth shading, with detail placed only where needed.

  • The model uses a single 2k texture set and is optimized for real-time use in Unity or Unreal.

  • I paid special attention to keeping the silhouette readable and matching the cartoon proportions from the game.

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