Happy Dumpling Buddy
This is a stylized 3D recreation of the Happy Dumpling gun buddy from Valorant.
Created as a fan project to study stylized modeling, clean topology, and presentation workflows for real-time game assets.

Programs:
๐งฉ Poly Count:
• Render Version – Faces: 9,328 Tris: 18,748
• Game-Ready Version – Faces: 2,608 Tris: 5,308
๐ฎ Game-Ready: Yes (optimized low-poly version included)
๐ฆ UV Unwrapped: Yes
๐งต Topology: All quads with clean edge flow, support loops, and isolated geo for facial features (eyes, cheeks, and mouth)
๐ผ๏ธ Texture Maps: None – Procedural PBR shader only (Principled BSDF, no image textures)
โ
-
The topology is clean and stylized, built entirely with quads and optimized for smooth shading and subdivision support.
Extra geometry is concentrated only where needed — around the horns, hair spikes, and facial features — ensuring efficient polygon usage. -
The silhouette was carefully shaped to preserve the playful proportions and expressive charm of the original in-game model.


A direct comparison between the in-game Happy Dumpling and my stylized 3D model. Focused on capturing silhouette and personality while keeping the model game-ready.
โ
-
Model was built entirely from scratch using Blender based on in-game screenshots.
-
Reference shown only for educational portfolio purposes.



