Lucky Dice Buddy
This is a stylized 3D recreation of the Lucky Dice gun buddy from Valorant.
Created as a fan project to study stylized modeling, clean topology, and presentation workflows for real-time game assets.

Programs:
๐ฒ Lucky Dice Buddy (Stylized Valorant Gun Buddy Recreation)
๐งฉ Poly Count:
• Render Version – Faces: 12,184 Tris: 24,368
• Game-Ready Version – Faces: 3,064 Tris: 6,056
๐ฎ Game-Ready: Yes (optimized low-poly version included)
๐ฆ UV Unwrapped: Yes
๐งต Topology: Clean all-quad mesh, optimized for smooth shading. Geometry is focused on rounded edges and the dice pips, with a clean loop structure and consistent flow.
๐ผ๏ธ Texture Maps: None – Procedural PBR shading only (no image textures, using Blender’s Principled BSDF)
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The model focuses on clean, functional geometry with an emphasis on stylized form.
Each die was carefully modeled with consistent edge flow to support smooth shading, even lighting, and sharp silhouette definition. -
The pips are fully modeled (not texture-baked) to give them depth and a more tangible, toy-like quality.
Geometry density increases only around curved features like the handle and rounded corners to maintain shape integrity without bloating the poly count.


A direct comparison between the in-game Lucky Dice Buddy and my stylized 3D model. Focused on capturing silhouette and personality while keeping the model game-ready.
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Model was built entirely from scratch using Blender based on in-game screenshots.
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Reference shown only for educational portfolio purposes.





