Wooden Bucket
This project involves the creation of a detailed 3D model of a wooden bucket, with help from an experienced teacher. The process emphasizes the importance guidance in mastering 3D modeling techniques, ensuring a high-quality representation of bucket's texture and form. This collaborative effort not only enhances technical but also fosters a deeper understanding of design principles.

Programs:
๐งฉ Poly Count: 2,006 Faces / 4,120 Tris
๐ฎ Game-Ready: Yes (optimized low-poly asset)
๐ฆ UV Unwrapped: Yes
๐งต Topology: Efficient quad-based mesh with clean edge flow and optimized geometry for real-time rendering
๐ผ๏ธ Texture Maps: Base Color, Roughness, Metallic, Normal (2048x2048)
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This model was created as a study in wood and metal material definition, focusing on natural surface breakup, subtle edge wear, and realistic roughness variation. The goal was to capture the tactile look of aged wood and weathered iron while maintaining a clean, game-ready topology.
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Extra attention was placed on achieving believable wear patterns and edge curvature that enhance lighting response in real-time engines like Unity or Unreal Engine.



Wireframe / Solid View

High Poly
